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  1. #9
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Renathras View Post
    My best guess is balance concerns. An example: Expedient. They gave us this new ability people were mocking vs SGE in the Job Actions trailer, but some smart people were noting at the time how it could be useful. Even some early EW guides were panning it. I remember Wesk Alber saying "You know what else gives people a few seconds of Sprint movement speed? Sprint.", implying that it was a silly action.

    Then it turned out to be super powerful, not just for the damage reduction, but for the movement speed. To the point they nerfed its duration in half over fear of balance concerns.











    Ooh curse those smart people with their rational takes and their logical conclusions, they should just submit to the anger and outrage of the hivemind!

    (sorry couldn't resist)

    Quote Originally Posted by Sebazy View Post
    Seriously though, I don't have a hate boner for the devs. I'll always merrily say that they did an incredible job with the design of 2.0. The issue is that Yoshida has allowed the game to outgrow his team by a significant margin. They haven't been able to keep up with the demands of the player base for years now and that's not really acceptable for a game of this size and stature.
    Think the problem they mentioned in the past is that, unlike in the west where the criteria is 'knows how to program games', over there it's 'knows how to program games, and is able to speak japanese', which means way less total people to recruit from. Also the geography means that eg Blizzard could theoretically recruit from any part of America (if the person is willing to move to CA to work for them), which is a vastly larger population than Japan.

    What SE needs to do is realize how much money THIS game pulls in, and devote more devs to it from other parts of the company. Hopefully the reason things are kinda 'ehh' moreso than ever is because so much of the company is focused on FF16, so once that's out, bring those devs into the fold to work on FF14
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    Last edited by ForsakenRoe; 04-24-2023 at 08:51 PM.