Results -9 to 0 of 1821

Threaded View

  1. #10
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,614
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Aravell View Post
    Has anyone actually given any actual, proper reason why adding in extra damage spells to healers to make downtime more interesting will suddenly make new/casual players suddenly unable to clear the content that they do yet?
    We actually have video evidence of the opposite: A relatively casually-seeming player somehow managing the impossible task of clearing a dungeon during Heavensward as a Scholar. They had far less healing resources to work with, yet also had to deal with the incredibly unforgiving and anti-beginner-friendly old Cleric Stance, and was able to do so while still remembering to do things like keep Shadowflare up, apply DoTs, and keep the party alive even if they idled quite often. All on controller too.

    Another dungeon as well with level 60 Scholar. Makes me wish I could go back in time. Here's a WHM example managing Aero, Aero II, and Aero III as an additional bonus.
    (13)
    Last edited by ty_taurus; 04-13-2023 at 12:27 PM.