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  1. #1
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,419
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by ForsakenRoe View Post
    I think the main contributor of that 'busy' feeling is not actually the OGCDs themselves, but having to constantly swap targets to place cards, then retarget the boss to throw another Malefic. On controller that is probably kinda ass to do, so I wouldn't be surprised if they made the cards be an AOE around you (like PVP), turn their effects down, and let them stack (so they're 1% damage buff, in an AOE, and one person can have 3 seperate cards applied at once). RDPS of having less % on a card, but having 3 at once (multiplicative buff stacking) AND having them applied to 8 people instead of 3 probably works out either the same, or even higher than now, so potency tweaks to Malefic might be warranted too. At least, that seems like the simplest solution to program in, so it'd be the one I'll assume they go for.
    Making it AoE at a 1% you essentially have a higher rDPS contribution per card if they're stackable. They probably won't make it that easy since currently the raid contribution per card is 3% on the wrong job type and 6% on the correct job type. You'd essentially be buffing AST in this way too by adding another 2% contribution across 8 people vs. current cards. You'd either have to reduce AST's general damage for that or buff the other jobs considerably to match output so as not to alienate WHM. As for APM, I think they've developed themselves into a corner alongside current systems. People use Macros to play cards most of the time now from what I've seen, and it's disgusting. Trying to change something like that is difficult unless you overhaul AST's card system completely and change how it actually plays, alienating the AST player to relearn their job from the ground up; something I don't think people would want to deal with until 7.0 comes around.

    It's not simple breaking out of the norm when you develop yourself into a hole by compiling systems onto one another.
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  2. #2
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,453
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by HyperiusUltima View Post
    Making it AoE at a 1% you essentially have a higher rDPS contribution per card if they're stackable. They probably won't make it that easy since currently the raid contribution per card is 3% on the wrong job type and 6% on the correct job type. You'd essentially be buffing AST in this way too by adding another 2% contribution across 8 people vs. current cards. You'd either have to reduce AST's general damage for that or buff the other jobs considerably to match output so as not to alienate WHM.
    But what would be the problem with this? If in the end, the overall rdps is balanced, it doesn't matter a lot if it comes from buffing others or from your personal potencies.
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  3. #3
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Raikai View Post
    But what would be the problem with this? If in the end, the overall rdps is balanced, it doesn't matter a lot if it comes from buffing others or from your personal potencies.
    Only real issue would be that it feels bad to do solo instances as it (since the cards would be scaled with the assumption that they are hitting 8 people), but when has that ever stopped them before. They can also target specific things to reduce AST's personal potency, without making it feel worse to play in non-raid content. For example, instead of knocking 10 potency off of Malefic, they could remove the damage from Earthly Star or lower the potency of Lord of Crowns (which would make it feel less crappy when you don't get one), to name a couple of suggestions

    Actually hang on, wasn't the issue with old SB AST cards 'balance fishing' for the perfect log? Now we've got Lord-fishing.
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