Quote Originally Posted by Raikai View Post
I know it's frustrating to lay on RNG sometimes, but it's funny that they literally made a job flavored with things like divination and fate.

Hm, reading this, I wonder if they are going to turn Draw into a GCD, it will certainly alleviate the burst APM, but I guess they would have to balance some numbers to make up for the lack of Malefics.
Quote Originally Posted by ty_taurus View Post
That's essentially the rework concept I worked on myself for AST over on the echo chamber thread. Spend most of your time drawing and playing cards, which instead of providing immediate buffs are laid on your allies until you manually activate them with a different spell not unlike trap cards in Yugioh. All of these actions then generate stars that orbit around the AST, which they can then weave stacks of a special buff onto themselves or other party members, which causes the buffed target's spells and weaponskills to cause those stars to detonate on the first target attacked, dealing Malefic potency damage.
Please no. Part of why I LIKE AST is the weaving. Moving cards to GCD removes that weaving.

Plus, there is 0 reason to move cards to GCD to reduce APM. The reason why its so bloated right now is due to Astrodyne and previously Divination (seals system) remove that and the APM goes down. Doesn't fix the tab targeting issue I'll admit.