Quote Originally Posted by Maltothoris View Post
The issue is that the 123 is our most realistic outcome still. Look at what they did to astro cards. You had choices, granted balance was still the best one , but you that, crit chance, attack speed, etc. They got rid of all of that.
I fail to see how that's true considering no caster has a 123 combo. RDM has a dynamic 12 combo that is constantly shifting, and I'll say I don't like 123 combos when they have no weight to them, like MCH who just presses them over and over, but well-designed combos have choice and consequence. I'd even rework the 123 combos for tanks if I could to make them more engaging.

Quote Originally Posted by Kabooa View Post
There, but a few posts earlier, the one I responded to, where the subject was using Tank 123 fillers as a point of comparison.
Well I've been obnoxiously plastering theorycrafts in the Healer forums consistently over months and months and none of them have any sort of 123 filler combo. Just because other players have bad ideas doesn't mean that's what the bulk of us have been suggesting.