Quote Originally Posted by TheDustyOne View Post
3) Make GCD heals less punishing to use. I'd personally do this by looking at the individual DPS kits of the healers, and deciding how best to "refund" the damage lost from using our primary healing abilities.
I disagree with that take on healing.

It's one thing to argue that healers should DPS when they're not healing and that their DPS kits should be more involved than one-button spam. That, I agree with. It's quite another to treat healers actually pushing a healing button for a GCD as some sort of burden that the game needs to design around. That's precisely the interesting question: is the party's continued DPS best served by me throwing another stone or by me casting a heal?

I might even go further and say that WHM shows how not to "refund damage." The goal should be to reward thoughtful, necessary use of an ability, à la SGE's Eukrasian Diagnosis or DRK's Blackest Night. Finding an optimization for feeding the Blood Lily when everyone is at full health just feels silly.