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  1. #1
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,339
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Recon1o6 View Post
    One of my dnd players paid my sub
    If they hear 'healing boring', add more healing required, then even more people leave cos it's too hard to heal now, maybe the 'healing required' was not the issue in the first place. But this is SE, so they'll go 'yeh we adjusted it too high sorry', put it back to Asphodelos numbers to bring back the people who left because a raidwide with a bleed is too much to handle, and then forget to try a different fix (like adding more DPS interactivity) for 2 more years. You'd have thought since there's always so much chatter about the state of healer as a role, they'd have more of an answer than 'yeh uhhh we made it harder, now everyone quit (yeh we can see that ourselves), uhhh we need to get more data'. But any illusions I had about them reading the not-JP forums were put to rest when I heard them say that they had not heard anything about Blood Weapon being an issue with ping. It was only complained about in the forums for all of SHB! and LD was memed on since it's release in HW, but it took till 6.1 to get changed to be 'not complete dog', you can see it even now with MCH, people ask 'can we get stacks on Hypercharge and Wildfire it's hell with ping' and they get 'we tried it, it's fine', at this point I think SE testing doesn't actually weave the Gauss Rounds or something


    i'm personally grateful for all you have done to try and catch SE's eye on this stuff Recon, like getting that fateful question asked at the Q+A (the one that had all the important examples conveniently cut off, and was hit with 'lmao go try ultimate'). Isn't it ironic, the VERY ultimate Yoshi-P was so confidently telling us burned out healer mains to try before we're allowed to express our opinion, has also now been solohealed? Yes it took luck, and a certain mit heavy comp, but the fact it's solo healable at all (or any ultimate for that matter) just shows how not only was YP's response incredibly dismissive, it's also just a case of 'confidently wrong'. I hope you keep fighting the fight while you have sub time, and again i'm thankful you care about the healer role this much. Because apparently, SE doesn't hahAAAA

    Quote Originally Posted by Recon1o6 View Post
    One of my dnd players paid my sub
    If they hear 'healing boring', add more healing required, then even more people leave cos it's too hard to heal now, maybe the 'healing required' was not the issue in the first place. But this is SE, so they'll go 'yeh we adjusted it too high sorry', put it back to Asphodelos numbers to bring back the people who left because a raidwide with a bleed is too much to handle, and then forget to try a different fix (like adding more DPS interactivity) for 2 more years. You'd have thought since there's always so much chatter about the state of healer as a role, they'd have more of an answer than 'yeh uhhh we made it harder, now everyone quit (yeh we can see that ourselves), uhhh we need to get more data'. But any illusions I had about them reading the not-JP forums were put to rest when I heard them say that they had not heard anything about Blood Weapon being an issue with ping. It was only complained about in the forums for all of SHB! and LD was memed on since it's release in HW, but it took till 6.1 to get changed to be 'not complete dog', you can see it even now with MCH, people ask 'can we get stacks on Hypercharge and Wildfire it's hell with ping' and they get 'we tried it, it's fine', at this point I think SE testing doesn't actually weave the Gauss Rounds or something


    i'm personally grateful for all you have done to try and catch SE's eye on this stuff Recon, like getting that fateful question asked at the Q+A (the one that had all the important examples conveniently cut off, and was hit with 'lmao go try ultimate'). Isn't it ironic, the VERY ultimate Yoshi-P was so confidently telling us burned out healer mains to try before we're allowed to express our opinion, has also now been solohealed? Yes it took luck, and a certain mit heavy comp, but the fact it's solo healable at all (or any ultimate for that matter) just shows how not only was YP's response incredibly dismissive, it's also just a case of 'confidently wrong'. I hope you keep fighting the fight while you have sub time, and again i'm thankful you care about the healer role this much. Because apparently, SE doesn't hahAAAA

    Quote Originally Posted by Liam_Harper View Post
    I don't think it's that they refuse to fix healers, but at this stage they can't.
    i'm starting to think part of the reason is that they fear driving away the 'i play healer to heal' crowd, the ones who start breaking out in a cold sweat at the mention of 'Aero 3'. maybe they think that the amount of 'people doing content as healer' will be lower if they drive away the healbot crowd, so instead they'd rather just let the 'savage raider' crowd slowly fade out over time. as for job design, idk about you but at this point i'll probably be willing to just not have any more healers added at all ever again if it means they can make the 4 we have fun, but i dont really trust them to even get that right considering how safe they played it with SGE.
    (5)
    Last edited by ForsakenRoe; 10-10-2022 at 02:38 AM.