Quote Originally Posted by Recon1o6 View Post
Its plausible to assume at this point he knows that the lack of dps buttons is really upsetting healer players and caused quitting but doesn't want to admit and act on it.
I wonder at this point if the real reason they refuse to add engaging dps is their job design team can't handle it.

Their tiny 4-5 person team has been really struggling these past few expansions and there's more jobs coming in the future. The best they could do with a new healer was a SCH clone without a pet. Fixing AST's cards is such a strain it has to wait until 7.0.

Honestly I don't think they can actually do it anymore. Reworking all 4 healers to have engaging dps that synergizes with the toolkit in unique ways and is easy to pick up but rewarding to master is way beyond the current team. They have major issues with job design and ignored it for too long, stubbornly trying to keep things going with their tiny group. And they probably don't want to outright admit that. It's one thing to say "server limitations", but another to say "our job designers can't design jobs anymore".

I don't think it's that they refuse to fix healers, but at this stage they can't.