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  1. #1
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    • Lilybell - a simple but good change. Lilybell is a strong cooldown, admittedly too strong for most situations but 20s paired with the ability to detonate it at will trivializes several mechanics. Even if it was able to cover an entire mechanic before with proper timing, ground targets sometimes still being a bit finnicky means you have more wiggle room for timing now.
    • Minor Arcana - aboout time ... bringing it back was a mistake but at least it's not as annoying as before
    • Redraw - in theory good, in practice near pointless as long as Astrodyne is as bad as it is. It would've been a godsend during ShB
    • Holos - SGE seemed to have had trouble keeping up with SCH for shields/ mitigation in DSR? It's not bad, obviously but I don't have the experience with this content to judge whether it was necessary or not
    • Regen enmity - if the reason were Criterion dungeons then seriously? The entire point of these dungeons is that you're supposed to be competent and not letting your healer get nuked from an Embrace includes that. Our enmity management was basically "don't stand out of tank range" and I suspect it has more to do about complaints in DF that regens on the run are baaad

    Honorable mention to crit buffs increasing autocrit damage. Because SCH really needed a bump, it was so far behind in dps it barely stood a chance
    (6)

  2. #2
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,617
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rilifane View Post
    • Holos - SGE seemed to have had trouble keeping up with SCH for shields/ mitigation in DSR? It's not bad, obviously but I don't have the experience with this content to judge whether it was necessary or not
    Having done DRU with both a SCH and SGE, it's quite noticeable how much better SCH is overall. While SGE is far from a slouch, it just can't hope to keep up with Spreadlo. For example sake, Ultimate End requires roughly 30% mitigation to barely survive. With a Spreadlo, everyone lives well above 10k. The same occurs with both subsequent transition as Nidstien and Dragon King hurt. SCH trivializes both. With the change to Holos, it gives SGE a little more flexibility being a near oGCD equivalent. So I think it's a good change overall. Of course, another thread brought up an excellent point: this has actually made SCH/SGE as a comp significantly better.

    As for the rest of your assessment. I agree wholeheartedly. Especially with the honorable mention. Clearly, SCH was really struggling here. Nobody ever wanted it.
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #3
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Having done DRU with both a SCH and SGE, it's quite noticeable how much better SCH is overall. While SGE is far from a slouch, it just can't hope to keep up with Spreadlo. For example sake, Ultimate End requires roughly 30% mitigation to barely survive. With a Spreadlo, everyone lives well above 10k. The same occurs with both subsequent transition as Nidstien and Dragon King hurt. SCH trivializes both. With the change to Holos, it gives SGE a little more flexibility being a near oGCD equivalent. So I think it's a good change overall. Of course, another thread brought up an excellent point: this has actually made SCH/SGE as a comp significantly better.

    As for the rest of your assessment. I agree wholeheartedly. Especially with the honorable mention. Clearly, SCH was really struggling here. Nobody ever wanted it.
    Interesting. As I said, I can't judge that for myself but it's not exactly a secret that SCH has the edge when you simply need to survive at all cost. SGE can hold out longer without losing dps and SCH has to bite the bullet sooner there but the strongest shield in the game on a 2min GCD is invaluable if a party struggles with just surviving hits.
    The only reason why SGE/ SCH isn't more popular in all content is likely because it's considered "unusual" after SE said you'd need one regen and one shield healer for content and we all know that SE knows perfectly well what they're talking about when it comes to healers, don't we?
    But naturally, the community took it as gospel.
    I wonder how long it will take until SGE/ SCH becomes popular. For now PF is still stubbornly locking healer slots so you can't play double shields.
    (5)

  4. #4
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,956
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rilifane View Post
    For now PF is still stubbornly locking healer slots so you can't play double shields.
    Not exactly a surprise there since PF has the flexibility and critical thinking skills of a concrete wall. We're talking about the same people who insisted on using ilya for Light Rampant despite it's obviously terrible success rate in random parties...for 8 months.
    (0)