Quote Originally Posted by QooEr View Post
"im bored" should not be responded to with "do ultimate". ever, really. difficulty should not be conflated with how engaging or fun something is. UCOB is one of the hardest fights in the game, and i think the fight is miserably boring for the first 11 minutes of the fight. conversely i actually had fun doing titan and shiva unreal. hell, i used to have fun doing leveling dungeons as scholar back in HW and stormblood.

someone in another thread said something that i think should be taken more into account when telling the devs that we find healing insufficient.
I guess what I mean is "I'm bored" isn't a course of action. I was in the military and something my bosses were fond of saying is "Don't come to me with problems; if you see a problem, DO come tell me, but come armed with a proposal for a solution."

I think one big problem in this discussion is that not all healers ARE bored. And many who are not bored aren't bored all the time - during prog, people often say, healing is far more engaging and not boring since mistakes are being made and chaos is everywhere, so healers actually have to use their healing tools and don't have the (boring as all hells) "healing plan" set up yet. Once those things are no longer true, THEN healing becomes boring. When you're actually having to hardcast heals because all your oGCDs are on CD, you aren't just pressing 1 button over and over. The viewpoint from these people is that healing is fun UNTIL farm, and that the better their team gets, the more bored they get healing.

A second problem/third group of people is that many players LIKE that style of healing and don't like being damage dealers - if they did, they'd be playing damage dealers. They enjoy simplistic rotations allowing them to focus on healing and boss/fight mechanics.

The issue is that a solution has to address all three perspectives - those who are bored, those who are sometimes bored, and those who are not at all bored - and simply saying "I'm bored" or "Give us more DPS buttons" doesn't do any of that. It's also why my solution always involves doing something for each group of people.