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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    I can confirm that some of these are shortened to give a general idea. The actual issues will be more detailed

    For example

    2. Healing capabilities are too strong for the level of damage needed to heal in all content
    -Very few fights in the game need two healers even at minimum Item level
    -OGCD healing is strong and plentiful enough many fights can be healed entirely by OGCD
    -Paladin and Warrior have enough sustain they do not need healing in some dungeons.
    -All the ultimate fights have been solo healed
    -Healer jobs are bloated with healing actions to the point some are made redundant.

    Solutions:
    - Increase amount of unavoidable damage
    - decrease the strength of healing actions


    I agree each healer has some problems more than others. But a lot of problems are shared across the role. That's why there is a section 2 detailing the individual healer problems
    (6)

  2. #2
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Recon1o6 View Post
    I can confirm that some of these are shortened to give a general idea. The actual issues will be more detailed

    For example

    2. Healing capabilities are too strong for the level of damage needed to heal in all content
    -Very few fights in the game need two healers even at minimum Item level
    -OGCD healing is strong and plentiful enough many fights can be healed entirely by OGCD
    -Paladin and Warrior have enough sustain they do not need healing in some dungeons.
    -All the ultimate fights have been solo healed
    -Healer jobs are bloated with healing actions to the point some are made redundant.

    Solutions:
    - Increase amount of unavoidable damage
    - decrease the strength of healing actions


    I agree each healer has some problems more than others. But a lot of problems are shared across the role. That's why there is a section 2 detailing the individual healer problems
    ah i see. i appreciate it. i would suggest refraining from using fanmade terms like gcd & ogcd and using in-game terms like spell & abilities. or perhaps clarify them since these have to be translated to japanese.
    id also argue that "All the ultimate fights have been solo healed" is more of an example of "Very few fights in the game need two healers even at minimum Item level" than a standalone issue.. maybe put them together?
    (2)

  3. #3
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Recon1o6 View Post
    -Paladin and Warrior have enough sustain they do not need healing in some dungeons.
    Fun fact, I was doing the Lvl 83 Dungeon earlier with a Gunbreaker. Second boss, everyone died at once except the tank, who proceeded to solo it from about 40% HP thanks to his ridiculous self healing
    (3)

  4. #4
    Player
    Hellebore_Ghrian's Avatar
    Join Date
    Apr 2019
    Posts
    130
    Character
    Hellebore Ghrian
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rolder50 View Post
    Fun fact, I was doing the Lvl 83 Dungeon earlier with a Gunbreaker. Second boss, everyone died at once except the tank, who proceeded to solo it from about 40% HP thanks to his ridiculous self healing
    Adding my 2 cents on the same topic, today, I saw a sync pld and a brd (I was the brd here) down the last boss of Mt. Gulg from 100 to 0 without any problem (the healer disconnected at the pull and the other dps died on the 1st or 2nd mech). We finished full life and never drop under 50% hp during the fight.

    Even worse, a couple of hours later, I saw a war solo more than 80% the last boss of the lvl 89 dungeon (i won't name it to avoid spoil) and that war had lvling green stuff.

    I've red that "Healing capabilities are too strong for the level of damage needed to heal in all content" but it seems however powerful they can be, they're not even needed in 90% of the game now.
    (6)
    Last edited by Hellebore_Ghrian; 12-11-2021 at 12:02 PM.