Quote Originally Posted by Jonathan_Clover View Post
There was a crappy P2W MMO made by X-Legend(Aura Kingdom) that did exactly this with it's Bard class. Using healing spells would augment and strengthen your next DPS spell(a max of 3 stacks) while using healing spells would augment and strengthen your next DPS spell(Max of 3 stacks.)

It's kinda sad to see that an awful P2W MMO had somewhat more engaging healer gameplay than what we have.
I would even say that EVERY MMO ive come across so far in my life has had better designed Healers (and tanks) than FFXIV, which is weird since one would think at first that a pay2play game should have in theory a more fleshed out game in every aspect compared to free2play.

Personally, i think casters and healers should be reworked from the ground up, in a way, where all Spells in the game are out off the GCD, and they all have their own clock ticking even if it is just 5 seconds. A change like that would tremendously improve their side of healer gameplay since it would allow designwise, alot more freedom instead of making them all feel the same.