tbh, just cleric stance by itself wouldn't really do anything apart from annoy people. It doesn't add any reasonable depth, it only changes the script so you push CS once in a while to go back into heal mode and I quite liked the juggling act back in ARR where fights were less scripted, yet here I am advocating against it
Now, when its linked to something else like seraph strike in bozja, thats when it gets interesting.
As it stands the major issue is not enough damage gcds. Now, if seraph strike was an instant gcd on either a short or regular 2.5s cooldown, that would spice things up a fair bit since it would be juggling a damage buff with healing nerf. Lower skilled/sylphies would use it purely as a gap closer while higher skill players would use it more regular in order to get more damage out



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