There was much more emphasis on being prepared for spikes and conserving MP as well.
I'd generally maintain dots in duties where I knew I wasn't going to be wheezing for MP, and if MP was a concern I'd only really throw damage during specific push points.
I've always found dungeons to have plenty of healer DPS potential though, much more so than raids back in ARR. Multi dotting offered some pretty hefty damage back then.


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