Quote Originally Posted by Reiryuu View Post
Out of curiosity, how is everyone feeling about some of the extra healing the tanks are getting? I'm not sure how I feel about it, personally. My initial reaction though is... why need healers?
I mean only 2 tanks get really strong heal. Gnb heal form the vids is around 400 - 500 potency around so it’s ok. But oh boy war and pld are insane. Pld gets a 50 gauge sentinel for 4 seconds with a massive hot as the cherry on top and also 400 potency heal on spirit and circle. And when war has his raw intuition upgrade and the hot on equilibrium he can get every minute 6400 heal potency and that’s without storms path and thrill. Like every dungeon run is gonna be always different. 2 of the 4 tanks do need way more heal and then other two just heal themselves all the time.I don’t think it’s a good change. There is so much healing abilities in general then. Reaper has one, Summoner has one and a better hot exgoc then sch and dancer also with the new improvisation. Have a war main tank and a pld off tank and these 3 jobs in the group and a sage on the main tank and you actually don’t even need to heal anything on gcd at all anymore.