I think they mean player numbers, not damage numbers. >w>
But...
SCH has that...
Seraph does change the buttons.
Emergency and recitations are skills that interact with each others and others skills.
And sch has 2 gauges.
We don't have numbers about that sadly, probably numbers are higher just because the population increased a lot during Shb but I bet not much and in proportion there are less healers than were in the past, proof being how in any satisfaction survey jobs like Sch or Ast were at the bottom how nowadays "Healer in need" is far more frequent than what it was back then or how even in raiding scenes healers are on high demand due to how little there are (Just checked ERC for example and 10 out of the 17 most recent statics lfm are looking for healers, the closest second is melee dps with 5 out of 17)
Have you looked at the changes to thin air? It encourages.... not using GCD's. 12 Second duration, only next cast is free. Thin Air air's optimal usage will now be on raises.Oh, c'mon now. That really has to be bait.
>Gauges are literally the same as WHM you get resources over time and your damage resource is just Blood lily you gain when your shield is absorbed.
>Evolving button turns three skills into three similar skills. Your damage turns to damage, your heal turns to shield, your aoe heal turns to aoe shield.
If you have ever used Plenary Indulgence, Horoscope, Presence of Mind, Thin Air or Recitation, the sage skill is not something alien or new. Just a modifier pre-skill you have a lot of in the other simpler healers.
>Skills that interact with each other, same ad the other healers. There is nothing truly unique or high complexity in Sage.
This seems a new healer problem that they added, MP management on WHM yet again.
Last edited by Rosa_Frandlia; 10-14-2021 at 10:02 AM.
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
Out of curiosity, how is everyone feeling about some of the extra healing the tanks are getting? I'm not sure how I feel about it, personally. My initial reaction though is... why need healers?
"Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
-- Peter S. Beagle, The Last Unicorn
Not even just the top tier, experienced healers. It feels like in the interviews they are trying to push us all to Sage.
Maybe because smashing one button on your keyboard isn't fun or compelling to a lot of players? Believe me, it's not. Even the most die hard healers who play this game and stay with their Jobs don't think Glare/Broil spamming is fun. Healing in this game isn't that hard, and adding 2 or 3 dps spells to WHM and SCH won't make them suddenly complex or a hard to learn. Learning the mechanics of the fight is what makes or breaks a healer. Going into a fight not knowing when to heal is exhilarating but once you get all the mechanics down and know exactly when to pop your heals, and coupled with the fact that you slowly out-gear the fight too, sooner or later all you will be doing is just spamming that 1 dps skill which gets dull and boring over time.
All I get from your comments is arrogance and ignorance. It seems you don't understand why the players in these forums are upset or why everyone so critical of healer job design. Too much negativity is bad, but it doesn't change the fact that players like Deceptus, Sebazy, and Recon, who have records of clearing the most difficult fights in the game, still want FFXIV to succeed but don't like the direction that SE has made when it comes to healers.
And for the record, Sage doesn't look that complex either. It's still mostly 1 button spam, though SE did a good job in fleshing out it's dps and healing skills to make it seem it's more interesting. I suspect that it will be a well received Job in the healer community once Endwalker comes out.
Last edited by currentlemon; 10-14-2021 at 10:59 AM.
I'm not the best healer, but in a green parse Diamond EX I looked at my GCD usage. 95%+ of my GCD's were DPS as SCH with only 6 GCD heals used with over 100 DPS casts (one healing GCD at start to deploy Adlo) and had only 14% over heal. That tells me from the interviews I guess I'm supposed to switch to Sage even though I'm nowhere near top tier.Maybe because smashing one button on your keyboard isn't fun or compelling to a lot of players? Believe me, it's not. Even the most die hard healers who play this game and stay with their Jobs don't think Glare/Broil spamming is fun. Healing in this game isn't that hard, and adding 2 or 3 dps spells to WHM and SCH won't make them suddenly complex or a hard to learn. Learning the mechanics of the fight is what makes or breaks a healer. Going into a fight not knowing when to heal is exhilarating but once you get all the mechanics down and know exactly when to pop your heals, and coupled with the fact that you slowly out-gear the fight too, sooner or later all you will be doing is just spamming that 1 dps skill which gets dull and boring over time.
All I get from your comments is arrogance and ignorance. It seems you don't understand why the players in these forums are upset or why everyone so critical of healer job design. Too much negativity is bad, but it doesn't change the fact that players like Deceptus, Sebazy, and Recon, who have records of clearing the most difficult fights in the game, still want FFXIV to succeed but don't like the direction that SE has made when it comes to healers.
And for the record, Sage doesn't look that complex either. It's still mostly 1 button spam, though SE did a good job in fleshing out it's dps and healing skills to make it seem it's more interesting. I suspect that it will be a well received Job in the healer community once Endwalker comes out.
Last edited by Rosa_Frandlia; 10-14-2021 at 12:03 PM.
When I looked the paladin toolkit (the only tank i've looked tbh) I was really surprised to see such amount of healing. Seems over-the-top to me, unless they really push the damage (which... historically we know that it doesn't usually happen). I can maybe see more 8man content being made with just one healer.
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