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  1. #481
    Player
    Irenia's Avatar
    Join Date
    Mar 2015
    Posts
    244
    Character
    Irenia Ataska
    World
    Siren
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by MintnHoney View Post
    Granado Espada
    To be fair, I'd argue your "player character" in that game was your entire kit of three units you used, giving you alot of customization. It was rather neat.

    Unfortunately, I never got far not deep enough to anything considered high level, so I have no idea how things performed there.

    EDIT:

    The closest thing to a DPS shunning healer was Ragnarok Online's Priest and its derivatives. When I played, if you wanted to heal as a Priest, you'd choose to focus on survival, cast times, or some blend of them. The cast time focused ones often dabbled in undead slaying, but since I wanted to be the healiest of healers, I went survival.

    Healing in that game was really simple, keep everyone buffed, use your utility skills when needed, heal when needed, and spam heal when things got tense.

    Even then, I ended up being the most engaged when I played part time tank. Even had a quasi provoke, haha. It make me realize that I needed more than just healing. While tense moments were fun, because dying cost exp and wiping wastes so much time, no one actually wanted to be tense.

    In the end, the reason I latched onto FFXIV was that healers had a damage skill actually worth a damn, heh.
    (1)
    Last edited by Irenia; 09-21-2021 at 07:42 PM.

  2. #482
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    So, yoshida confirmed in a question from mr happy that healers are supposed to be new to healing and we ought to feel satisfied that we are skillfull enough to be able to do damage in the first place. If we don't like it, go play sage

    Mrhappy: Has the team noticed or taken any feedback on improving interactivity with healers, whether that be more interesting dps skills or increasing healing requirements

    Yoshida: We understand why high skill players desire more technical aspects to dpsing when playing healer. They are able to put damage skills very often between the healing that is required. But we won't make any dramatic addition of dps skills to healers moving forward. New players shouldn't feel this immense pressure to do damage on healing jobs because we forced them to have a bunch of damage skills. they should get their exhilaration from improving how well they heal then consider if they have the time to dps

    Mrhappy: he then added a reminder that sage is coming out...if a player wants a healer with a more dps focus they might enjoy sage a bit more.

    https://www.youtube.com/watch?v=jXkyq_yUMjI&t=365s

    and here's the skill lists. Consider these about 85% complete since potencies might go up and down a bit.

    Whm getting a lily from holy? pfft Astro cards? nadda. Sch anything? nope.

    https://gamerescape.com/wp-content/u...M_xmas2092.png
    https://gamerescape.com/wp-content/u...T_xmas2092.png
    https://gamerescape.com/wp-content/u...H_xmas2092.png
    https://gamerescape.com/wp-content/u...E_xmas2092.png

    edit: look forward to next week ish sometime and I'll update the summary of healer issues. I got an exam on either the monday or wednesday
    (12)
    Last edited by Recon1o6; 10-14-2021 at 04:29 AM.

  3. #483
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Recon1o6 View Post
    consider if they have the time to dps
    consider if

    consider if

    My. Sides. If ever there were a producer more out of touch with his vet healer community...
    (16)

  4. #484
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,950
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Recon1o6 View Post
    Yoshida: New players shouldn't feel this immense pressure to do damage on healing jobs because we forced them to have a bunch of damage skills.
    Hearing that from the people who made healing so easy that dpsing on healers is basically required now...it would be hilarious if it weren't so incredibly out of touch.
    (14)

  5. #485
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    You know the solution. Someone with a lot of free time become the healer content creator you wish to see. Make charismatic, funny videos of yourself running expert roulette with your friends. Conspicuously replace your damage buttons with /yawn or /sleep or /playdead emotes, then make sure you have a party of decent players. Crank up the player volume real high, get those yawn noises loud. Video edit the heck out of your dungeon run; zoom in on the pulse pounding action every time your character raises his/her hand to their face, spin the image every time you fall over. Make a huge deal out of it every time you use Tetra, like it's the peak of excitement for you, then return to yawning. "I have no idea how I'm supposed to find time to deal damage here."
    (9)

  6. #486
    Player
    Rika007's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    368
    Character
    Rika Lockhart
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Recon1o6 View Post
    Mrhappy: Has the team noticed or taken any feedback on improving interactivity with healers, whether that be more interesting dps skills or increasing healing requirements

    Yoshida: We understand why high skill players desire more technical aspects to dpsing when playing healer. They are able to put damage skills very often between the healing that is required. But we won't make any dramatic addition of dps skills to healers moving forward. New players shouldn't feel this immense pressure to do damage on healing jobs because we forced them to have a bunch of damage skills. they should get their exhilaration from improving how well they heal then consider if they have the time to dps
    See the issue is I do understand his thoughts here, and I do very much feel for him that in the healer role they are essentially in the toughest spot as it's the easiest role to see when someone is screwing up, and we are a pretty anti-toxic community here. They want to make sure new healers can feel better as they get better at the job and become more comfortable DPS'ing.

    The problem is though, is that this statement boils down to this: The Dev team admits and acknowledges that the healing role has no way of giving veteran players that exhilarating feel of mastering their job. It's flat out telling you, if you are good and you want to really test yourself, healing isn't for you. There really is no other way to take this statement even if you account for translation and language barrier. In the eyes of the Dev's healers as a role is the entry role into XIV. If it its currently not challenging enough for you, you should move to a different role.
    (5)

  7. #487
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rika007 View Post
    See the issue is I do understand his thoughts here, and I do very much feel for him that in the healer role they are essentially in the toughest spot as it's the easiest role to see when someone is screwing up, and we are a pretty anti-toxic community here. They want to make sure new healers can feel better as they get better at the job and become more comfortable DPS'ing.

    The problem is though, is that this statement boils down to this: The Dev team admits and acknowledges that the healing role has no way of giving veteran players that exhilarating feel of mastering their job. It's flat out telling you, if you are good and you want to really test yourself, healing isn't for you. There really is no other way to take this statement even if you account for translation and language barrier. In the eyes of the Dev's healers as a role is the entry role into XIV. If it its currently not challenging enough for you, you should move to a different role.
    And they gave you your high skill cap job they gave you sage. Stop trying to ruin sch/whm for the rest of us.
    (1)

  8. #488
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    That's bait.
    (12)

  9. #489
    Player
    AFuzzyMu11in's Avatar
    Join Date
    Aug 2013
    Posts
    319
    Character
    Tiramisa Damsela
    World
    Behemoth
    Main Class
    Scholar Lv 90
    Quote Originally Posted by GrimGale View Post
    That's bait.
    It’s really not I’m deadass serious. Take it for what it’s worth, you got your high skill cap let us others enjoy glare/broil.
    (0)

  10. #490
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    >Sage looks high skill cap
    >Dosis Dosis Dosis Dosis Dosis Dosis Dosis Dosis
    Mathladymeme.gif
    (12)

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