Quote Originally Posted by Deceptus View Post
Name it.

Because in any game healers have to level somehow and you can't heal mobs to death.
Back in my day healers leveled in a group, with others, in a single camp spot, while the other party members killed the mobs for you while you debuffed and buffed and healed.

It was the game that started it all as we know it, and we called it EverQuest.

Soloing was limited to a few classes that could kite well. You made a party, you found a camp, and you stayed there for hours grinding XP. You talked to people while waiting for respawns. You made friends. The game was the social experience, not the content.

And it was great.