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  1. #1
    Player
    Irenia's Avatar
    Join Date
    Mar 2015
    Posts
    244
    Character
    Irenia Ataska
    World
    Siren
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Roeshel View Post
    If they really said that Fun > Balance they must have been joking. It is completely irrational statement to make for a game. Lack of balance leads to very frustrating situations. People in general don't have fun when there is no balance. It is only the very small minority who are going praise an unbalanced state of the game as something better than the more balanced state of the game. Boring gameplay is actually far less detrimental than the lack of balance. At least they got their priorities straight in Shb.
    I disagree. Enjoyment is king, but balance, or lack thereof, can impact that. And for each person, the degree of this impact is different. This is the dilemma in game design; each person has their own criteria.

    On the other hand, your statement reads odd to me; making it seem like you would rather play a balanced game you are lukewarm on than an unbalanced one you otherwise enjoy. After all, I would not spend any time on a game that I did not enjoy, even if it is the most balanced.

    Did you mean your enjoyment comes mostly from balance? How do you feel about the game's need to add new jobs each expansion, since that mere act makes things less balanced? Don't mean to sound aggressive, it's just this idea is truly baffling me.
    (8)

  2. #2
    Player
    Roeshel's Avatar
    Join Date
    Apr 2021
    Posts
    441
    Character
    Kael Yoshim
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Irenia View Post
    I disagree. Enjoyment is king, but balance, or lack thereof, can impact that. And for each person, the degree of this impact is different. This is the dilemma in game design; each person has their own criteria.

    On the other hand, your statement reads odd to me; making it seem like you would rather play a balanced game you are lukewarm on than an unbalanced one you otherwise enjoy. After all, I would not spend any time on a game that I did not enjoy, even if it is the most balanced.

    Did you mean your enjoyment comes mostly from balance? How do you feel about the game's need to add new jobs each expansion, since that mere act makes things less balanced? Don't mean to sound aggressive, it's just this idea is truly baffling me.
    Games are business and what gets most people satisfied is king aka balance. Adding more jobs is not directly related to imbalance. GNB is a new job but that's finely balanced. The dmg dealt is roughly the same as the dmg of the other tank jobs so GNB is only adding variety to the tank class.

    What I enjoy is having relevant DPS as a healer and SE is probably going to continue going in that direction. I don't like healing that much but I like the option of having access to heals.

    Quote Originally Posted by Liam_Harper View Post
    I'm a healer that wants to be useful. Damage is useful. Overhealing is useless. Simple as that.
    This makes the strongest damage dealers the most useful healers which is why healer's dps should be greater than that of a DPS and tanks. This is how the game operates and we are getting there. Healers in HS and SB were the weakest damage dealing class in the entire game. In Shb, we are surpassing tanks in raids not only in rDPS but with sheer DPS numbers as well with our 1 button spam. In Endwalker we will most probably be closing the gap in DPS numbers with actual DPS roles if they expand our DPS kit.

    We are also getting a healer that augments their own offensive spells which makes them less of a support class and more of a DPS class that also happened to heal.
    (0)

  3. #3
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Roeshel View Post
    Games are business and what gets most people satisfied is king aka balance. Adding more jobs is not directly related to imbalance. GNB is a new job but that's finely balanced. The dmg dealt is roughly the same as the dmg of the other tank jobs so GNB is only adding variety to the tank class.
    All the tanks are balanced as in each one is damn near a copy of each other. Are they fun? Maybe, maybe not

    Same goes for healers right now.
    (3)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  4. #4
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Roeshel View Post
    GHealers in HS and SB were the weakest damage dealing class in the entire game.
    It's worth noting that there's pretty important caveats to this. In single target healers were indeed a good way behind. But in AoE, healer DPS was seriously underestimated back then, laughably so at times.

    At the very start of HW I could out AoE any DPS except a SMN in neverreap on Scholar pulling 1000dps+ on trash. In Stormblood I never figured a means to reach the same silly numbers but for the most part I'd be right there with a well played DPS' numbers on trash still routinely beating decent players if they weren't on a particularly strong AoE job.

    Also keep in mind that it's very possible for them to add extra depth to our DPS without inflating the numbers by simply tuning the potency back down or even using the stat crunch as a means to camouflage how our damage scales with MND relative to DPS jobs and their mainstat.
    (6)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~