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  1. #1
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    811
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Raikai View Post
    TBH, I'd rather have condensed combos (for most of the cases) in order to free up space for new oGCDs or new tools instead of getting core stuff pruned to give space for something else.

    It's just the nature of the beast. MMOs with this model of vertical growth per expansion will soon get bloated even with stuff that works, unless they stop giving new actions through new expansions.
    There are SO many skills that could be consolidated into a single button. Fey Blessing and Consolation. Aetherflow and Energy Drain. Summon Eos and Selene. And that's just Scholar. Any class with a strict 123 combo of course like RDM melee or Ninja's filler combo. There's so much opportunity for growth if they condensed it all.
    (2)

  2. #2
    Player
    Dearche's Avatar
    Join Date
    Feb 2015
    Posts
    116
    Character
    Dearche Claudia
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by NobleWinter View Post
    There are SO many skills that could be consolidated into a single button. Fey Blessing and Consolation. Aetherflow and Energy Drain. Summon Eos and Selene. And that's just Scholar. Any class with a strict 123 combo of course like RDM melee or Ninja's filler combo. There's so much opportunity for growth if they condensed it all.
    I don't know about opportunity for growth.

    I have a sneaking suspicion that SE feels like they have a hotbar quota and need every job to exceed it without reaching a bloat number.

    The very fact that there's so many actions that are so similar but on separate CDs rather than just being one action with a shorter CD or with multiple charges (especially prevalent on healers but aren't the only ones) feels like proof of that. Its the same with how skills are spread so thinly across the whole leveling process rather than giving players a proper rotation representing the job by 50 and only getting a few here and there later on.
    (4)