Quote Originally Posted by GrimGale View Post
Branching combos are fine, but for example, RDM's enchanted combo has no business being 3 different buttons. You want to always use them one after another so there is no point to having three buttons for essentially a single chain.

As for animations, sure you can have different animations for each step, doesn't change the fact that mechanically it's still a dull sequence.

I do agree that 1,2,3 is still better than 1 button spam of the same spell/skill, but it's just barely above it.
TBH, I'd rather have condensed combos (for most of the cases) in order to free up space for new oGCDs or new tools instead of getting core stuff pruned to give space for something else.

It's just the nature of the beast. MMOs with this model of vertical growth per expansion will soon get bloated even with stuff that works, unless they stop giving new actions through new expansions.