Quote Originally Posted by NobleWinter View Post
A 123 can be done incorrectly if your attention gets drawn elsewear by mechanics for instance. You can be forced to disengage from an untargetable enemy and then feel the frenzy of hoping they come back in time to complete the chain. A 123 is more visually appealing as it gives 3 seperate animations. Spamming a single button with no procs, no priority system, no guage building, no postionals, no weaving space, and no thought is definitely more dull than any 123 combo in the game currently. Even Warrior has a multipurpose combo in that it builds guage and you don't want to overcap your resources. Calling 111 equivalent to any other combo system in the game is just disingenuous. It's hands down the worse dps option of any class.
Branching combos are fine, but for example, RDM's enchanted combo has no business being 3 different buttons. You want to always use them one after another so there is no point to having three buttons for essentially a single chain.

As for animations, sure you can have different animations for each step, doesn't change the fact that mechanically it's still a dull sequence.

I do agree that 1,2,3 is still better than 1 button spam of the same spell/skill, but it's just barely above it.