
Originally Posted by
ty_taurus
In regards to button bloat, I honestly think we'll one day need a true culling of healing actions. I think people get a bit sensitive when it comes to the idea of removing things, but it might be a good time to start considering how to simplify healing tools. One of the reasons why healing is as easy as it is is because there are such powerful OGCD healing abilities, and many of them. In a lot of cases, that healing feels superfluous in most content.
Back during the 2.X era, WHM only had Cure, Cure II, Cure III, Medica, Medica II, Regen, and Bendiction. SCH only had Physick, Adloquium, Succor, Lustrate, Embrace, and Whispering Dawn (Eos only). Yet both were able to get through all the coils of Bahamut, which is still some of the most challenging content to date when synched. Maybe it's a good time to consider some serious fat trimming. I don't think we need to go back to that only, but maybe we need to think about what healing tools are most interesting and reevaluate how each healer heals. Like I'd argue AST should make Earthly Star the focal point of their healing and think of how to play with that concept more.