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  1. #1
    Player
    Truen's Avatar
    Join Date
    May 2019
    Location
    Limsa
    Posts
    304
    Character
    Brunox Sky
    World
    Exodus
    Main Class
    Scholar Lv 82
    The attitude was much the same before 5.0. Everyone said, "wait until the release..." And, well we had no choice but to wait. It then become very clear healers were just as bad as we expected. Going into 6.0--I feel it's either going to be just as bad or even worse. Sadly, build 4.0 healers (the best we've had so far) will never return so long as Yoshi is part of the discussion. He's worked hard to change healing healing into a homogenized, 1-dimensional affair.
    (13)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Truen View Post
    The attitude was much the same before 5.0. Everyone said, "wait until the release..." And, well we had no choice but to wait. It then become very clear healers were just as bad as we expected. Going into 6.0--I feel it's either going to be just as bad or even worse. Sadly, build 4.0 healers (the best we've had so far) will never return so long as Yoshi is part of the discussion. He's worked hard to change healing healing into a homogenized, 1-dimensional affair.
    For the past two expansions the same situation has played out:

    1) It's just the patch notes, wait until you actually play it
    2) It's just early access / beginning, wait until you hit max level
    3) It's just max level, wait until you get gear
    4) You're geared, but you're clearly playing it wrong.
    5) 6-12 months down the road after tons of negative feedback, SE offhandedly acknowledges it and promises a "rework" for the Xth time at the next expansion.
    (17)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Truen View Post
    The attitude was much the same before 5.0. Everyone said, "wait until the release..." And, well we had no choice but to wait. It then become very clear healers were just as bad as we expected. Going into 6.0--I feel it's either going to be just as bad or even worse.
    I don't get what people who comment "wait until release" base it on either. There has been no sign at all that they've listened to the feedback or plan to make significant changes. The few comments they've made bring up concerns rather than relief.

    -"We hear feedback that healers don't have enough to heal so we increased damage" - The result following this was e12s needed more healing but E9-11s were easy. Normal was mind-numbingly easy. Alliances were easy. EX was being solo healed.
    -"We want you to use Aetherflow to heal more" - Changed nothing except increased Ruin II weave tax and made Dissipation a joke. Still nothing to heal.

    AST reworks simply made AST ridiculously OP. Piety still worthless outside of prog. WHM still clipping. SCH pet still ghosting. Still no sign of a healer designer on the team. Sage showcase only had an aoe and single target nuke. No dev comment at all so far on making dps kits more engaging.

    Where does the faith in the devs come from?
    (13)

  4. #4
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    Quote Originally Posted by Liam_Harper View Post
    Where does the faith in the devs come from?
    From, what I'd assume, hobby/casual healers. I don't want to sound like a crazy going "No True Scotsman" or "Gray parsers lel", but...

    They don't care about White Mages clipping out their ass, because they don't care to play at a level of 95% or higher activity rate.

    They don't care about the Energy Drain nerfs, because they don't care to plan out their Aetherflow usage - just pop Indomitability or Sacred Soil immediately upon raid damage.

    They don't believe Astrologians are busted, because they don't care to go particularly deep on any analysis - tooltips show that they sorta have the same-ish potencies and MP costs as the other healers? Look, balanced!

    They believe healing requirements are just fine, because they don't have the energy to map out the fight's timeline to see that, yes, you can get away with murder on nearly all of them.

    Like, I'm personally under no illusion that I'm a god tier gamer myself, but being a teensy bit of a tryhard shows me that there's a lot of apparent issues. And while I understand we can't balance everything around Savage or Ultimate levels of tuning, I genuinely don't understand why Squeenix has this irrational fear of healers having some sort of skill expression or risk of failure. Why is it that the tank role can get a slide with the message of "Results may vary depending on player skill.", while the figurative message that healers seem to be getting is "Don't be sad, we'll make it impossible for you to mess up!"?

    Edit: Might come off as unnecessarily agressive - I don't mean to be elitist or any such. Not wanting to play at tryhard level is fine, but I do feel that Squeenix seems to especially cater to people completely uninterested in healing.
    (21)
    Last edited by Raminax; 05-20-2021 at 02:25 AM.

  5. #5
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Raminax View Post
    true stuff
    I'm a casual player and agree that healers (WHM specially) are too....childproof, to put it mildly. I think they work under the notion that nobody wants to play a healer, but it's still an essential raid slot.

    GNB is popular supposedly because it feels like playin a DPS, rather than a tank. Why can't healers get the same treatment is beyond me.
    (8)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  6. #6
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Allegor View Post
    I'm a casual player and agree that healers (WHM specially) are too....childproof, to put it mildly. I think they work under the notion that nobody wants to play a healer, but it's still an essential raid slot.

    GNB is popular supposedly because it feels like playin a DPS, rather than a tank. Why can't healers get the same treatment is beyond me.
    Sage might be the answer to that, in the same way GNB was for Tanks.
    (2)

  7. #7
    Player
    Xia_Thas's Avatar
    Join Date
    Jan 2014
    Posts
    126
    Character
    Xia Thas
    World
    Excalibur
    Main Class
    Gunbreaker Lv 86
    Quote Originally Posted by GrimGale View Post
    Sage might be the answer to that, in the same way GNB was for Tanks.
    Sage gets a Continuation healing spam combo
    (3)

  8. #8
    Player
    Foxkid's Avatar
    Join Date
    Sep 2017
    Location
    Somewhere way too bright
    Posts
    121
    Character
    Ketsueki Bloodfox
    World
    Leviathan
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Xia_Thas View Post
    Sage gets a Continuation healing spam combo

    "Wait, your health is full! Everyone's health is full! What do I do until the next low damage/1 hp raid-wide now??? I only have 1 ST, AoE, and dot for damage!!"
    (2)

    Well, at least I'm trying...

  9. #9
    Player
    Laphicet's Avatar
    Join Date
    Jan 2020
    Posts
    218
    Character
    Laphicet Melophicet
    World
    Mateus
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Xia_Thas View Post
    Sage gets a Continuation healing spam combo
    Don't even say that as a joke. You'll give the devs ideas.
    (4)

  10. #10
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Liam_Harper View Post
    Where does the faith in the devs come from?
    Longtime players of this game know the devs aren't infallible. They do listen, they're just extremely slow to act and at times completely misread the playerbase.

    As I've said before in ARR and HW WE, the players, were literally told we were playing the jobs wrong despite providing mountains of feedback.

    ARR Warrior, we were playing it wrong. Despite the job not being able to tank properly

    HW Bard, Bow Mage, we were playing it wrong. Despite using the cast ability barely increased dps while making them stationary.
    (14)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

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