Quote Originally Posted by Aurturia View Post
I think you may be going a little overboard with this list, invulns and defensive cooldowns are core part of a tank tool kit in any game and they have put as much variety in these tool kit as possible. Every invuln is unique in a way we can objectively call pld's the most powerful or drk's the worst, and most of the cool downs are percentage based with only the shield based ones capable of reducing incoming damage to zero. Also while it's not a one to one, I can accept requiescat as inner release like, but gnb really doesn't have an equivalent.
Not at all. There are plenty of ways to keep things unique from one another, instead of just giving a optical illusion that things are a bit different from one another, if free2play MMO's can pull it off, then i see no reason why Squeenix can't as well.

Im quite confident that you could remove the immortality and defensive buffs from tanks, and hardly anything would change at all because of their current absurd defense values at endgame.