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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Mimilu View Post
    Twinfinity interviewed Yoshi-P with some info about the healer design choices:

    Link to Article
    ty for the interview link

    This, is without doubt a the devs deliberately ignoring WHY players were choosing sch and ast, and whm even in roulettes was almost extinct
    1. it wasn't fun
    2. it was weaker in all areas (mobility, mp management, damage, rdps, utility)
    3. they didn't like how certain jobs synergised together and decided to remove synergy instead of adding it to the jobs that lack it
    4. clearly they do not take into account how skill level affects the jobs
    5. No realisation that healing has a hard cap whereas damage does not

    Consequently they refused to buff whm and instead crippled the other two healers
    they did the same with the tanks as well, which is why we have Marauder, Greatsword Marauder, gunbreaker and magic marauder

    In the yoshi p stream just prior to 5.4, he also said they removed bard songs because "they would make bard unbalanced"
    Excuse me?
    An entire core mechanic being restored to its flavour and utility uses, none of which affected dps, would make the job unbalanced?

    This is why the job designers desperately need some new blood, or at least start giving the same love to every other job as they do blm
    (12)
    Last edited by Recon1o6; 01-02-2021 at 05:11 AM.

  2. #2
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    299
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Recon1o6 View Post
    ty for the interview link

    This, is without doubt a the devs deliberately ignoring WHY players were choosing sch and ast, and whm even in roulettes was almost extinct
    1. it wasn't fun
    2. it was weaker in all areas (mobility, mp management, damage, rdps, utility)
    3. they didn't like how certain jobs synergised together and decided to remove synergy instead of adding it to the jobs that lack it
    4. clearly they do not take into account how skill level affects the jobs
    5. No realisation that healing has a hard cap whereas damage does not

    Consequently they refused to buff whm and instead crippled the other two healers
    they did the same with the tanks as well, which is why we have Marauder, Greatsword Marauder, gunbreaker and magic marauder

    In the yoshi p stream just prior to 5.4, he also said they removed bard songs because "they would make bard unbalanced"
    Excuse me?
    An entire core mechanic being restored to its flavour and utility uses, none of which affected dps, would make the job unbalanced?

    This is why the job designers desperately need some new blood, or at least start giving the same love to every other job as they do blm
    how is pld magic marauder when they play nothing alike? Everyone know's DRK and WAR play similar but saying PLD plays like marauder is wrong flat out. And what do you mean by removed bard songs?
    (0)