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  1. #1
    Player
    AC9Breaker's Avatar
    Join Date
    Nov 2018
    Location
    Bastok
    Posts
    189
    Character
    Ezekyle Abaddon
    World
    Ultros
    Main Class
    Machinist Lv 90
    I thought Quake Flood and Tornado where ancient level spells mostly associated with BLM.
    (0)
    "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

    --an excerpt from a Night Lords Novel, "Void Stalkers" Chapter X: Revenge.

  2. #2
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by AC9Breaker View Post
    I thought Quake Flood and Tornado where ancient level spells mostly associated with BLM.
    Most people want them for XIV's WHM because they have/had Earth, Water, and Wind spells, versus BLM, which have Fire, Ice, and Thunder spells.
    (5)

  3. #3
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by AC9Breaker View Post
    I thought Quake Flood and Tornado where ancient level spells mostly associated with BLM.
    Aero is also a BLM spell, but WHM needs to be able to DPS for story content, and its lore in FF14 is tied to both Ampador and the elementals which makes them into a mixture of like of druid and priest archetypes. Though, because of the elementals influence it's not impossible to expand it with several elemental based-spells, but it's kind of hard to think of anything because of like DPS dominancey. And combat is better designed closer to platinum games combat standards instead of mobile gaming's tap-to-win designs. Though this does not mean that they should totally abandon lower skill levels as implement low skill floors with mastery rewarded through access to difficult areas, defeating stronger overworld mobs, or being way better at PVP. There is currently just way too little reward for several of the different MMO taxonomies, but combat design should not be pigeon-holed to play as almost carbon copies of one another regardless of ease of design and balace
    (0)
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