Quote Originally Posted by Bobsmiaw View Post
Actually, we can have a lot of option for time related spell such as:

1. Quickening regen = heal based on regen total potency on target (potecy x duration). Its kinda similar to sch ET, but the target/party should have the regen status first. Remove target regen status upon use. Only work for Asp. Bemefic and Asp. Helios regen

2. Enhance shield = reduce shield duration while increasing shield potancy on target. The target should have a shield first before we can enhance it. Only work for Asp. Bemefic and Asp. Helios shield

3. Extending buff = extend card buff/divination duration. Not applicable for extending regen/shield/other buff duration
You know I never thought about that. I always wondered why they took away the time related abilities from Astro. Well the time extenders anyway. So it’s divination maybe. They didn’t want us extending divination because maybe they thought it would be to op? I hope they give us back time dilation or a similar skill in 6.0.