What do Astrologian's want?
1. Return card gameplay to the style of having 6 unique offensive and defensive buffs.
Adjust the cards so double astrologian's no longer overwrite each other's cards by mistake
Okay think in the same way
2. Return the time magic and duration enhancing abilities and the stun on celestial opposition. Disable could be a nice silence/stun if returned
NO WAY Here this was changed because the extending from timer makes Diunal to strong and Nocturnal weaker.
And to extend a shild makes not sense of the shild is broken after 2 hits! Hots works better there. So becareful with this wish. The change from CO in a stackable shild or HoT is great.
3. Make nocturnal equal to diurnal. Make it stack shields with itself and scholar, and scrap the mp penalty.
That happend in 5.0 and 5.1 with CO and NSec (in Diu). In the Opener you can mix that skills in the right stance.The change from CO in a stackable shild or HoT is great.
So the Diu AST and SCH can stack Shilds. Not the Nocturnal field right but the rest. And with 5.3 coes the mana costs down from shilds and Hots. We goes to a piont where WHM and SCH can call the AST Op! That can I understand. The playstil around the stances was the best Idea SE could make in balance way. The Time Aspect is lost true. But under the wish that makes Diu = Noc its lilltle lose.
5. The wish of a new dps skill
That wish I made in 2018 aswell : The wish of reborn of Stella
6. Change the healing style so its not Whm-lite
The play stile is more on using Hots ATM. Whm is more raw healing ther is a other playstil.
All healer feel like a prist. That is a wish for a new healer. The changes from patch 5.1 kick AST (in Diu) = WHM pic. You heal more over hots in Diu and the WHM wants to use more lilly skills atm.
7. Buff divination and alter how seals are gained to avoid controller issues or scrap the entire thing entirely and give a potent fixed damage buff on a lengthy CD
This can be hard for controller players true and making the line up with other raid buffs harder.