
They are copying WoW without realizing WoW doing what WoW does earned them 10+mil players.I still have absolutely no idea how FFXIV went from having some of the best designed healers in the genre (HW/ARR), to having literally the worst possibly designed healers. Like, what the heck? How did we -get here-? What kind of cognitive dissonance does the dev team have with the playerbase?
I'm gonna say something good about the forbidden game: WoW's healers are actually fantastically well designed, especially because - when you look at them now - it becomes evident they took ideas FFXIV started to popularize with the ARR/HW healing classes. Albeit, I'll be the first to admit that DPS healing has existed far longer than FFXIV.
Changes I'd like to see for Scholar is to give the fey gauge a bit more flexibility and be able to use it without the faerie. I rather have the Fey Gauge be changed into something like a Fey Bond, where it's more of a tool that you can use regardless whether your faerie is out or not but only charge up when the faerie is with you. This would work more inline with the level 60 capstone skill Dissipation because it feels really wrong to disable your capstone skills at level 70 + 80, as well as your 'passive regen' removed, and get nothing else but aetherflow for burst healing. Before lv 70, dissipation worked out fine because everyone's HP was within a certain range that aetherflow healing and a succor or two can fix the issue. However once you enter Shadowbringers content, the HP of the tank and allies are raised significantly in response where the burst healing from aetherflow is generally not enough if big mistakes happen and adlo spam is sometimes not enough to prevent a wipe since the faerie is initally factored in the Scholar's healing kit as their sustained regen source unlike Astrologians and White Mage who does have those regens tied to their GCD/very potent oGCD. It makes using dissipation viable only in specific scenarios such as waiting near the end of a dungeon pull where you would be traveling to the next part of the dungeon without combat rather than a capstone skill you should be putting on cooldown since you would lose a lot more potential aetherflow the longer the skill isn't used.
Changing and enabling the fey gauge to work without the faerie I feel would be a lot better for having another resource during dissipation since you would be able to have your second 'sustained healing' option.
Increasing Fey Blessing's healing output would be a good change too. For the current Fey Gauge, there is really one situation where I would be using it - When one person lost a lot of HP and you would Fey Union them (ex: tank who didn't mitigate a tankbuster /someone who just got ressed). Generally though, this situation is covered by Excogitation and lustrate. For Fey Blessing, as an AoE pet potency heal, it's either too weak of an oGCD that your other available healing tools can cover the damage better or too long where all your aetherflow & skills are on cooldown, then suddenly have teammates make a lot of mistakes and take a lot of damage at once. Fey Blessing can't do anything to cover the massive amount of damage by level 76. As it works currently, it's essentially a 2x AoE embrace every 60 seconds and due to the increased HP values in Shadowbringers, 2 AoE embraces doesn't heal much if anything.
The problem is that they're not copying what earned WoW 10+mil players but what made them lose those players again, a.i. severe homogenisation, simplyfication for the sake of broader appeal, removal of class sinergy and ability pruning with no satisfying replacement.
It's almost funny to see that while the WoW devs realized the more engaging design of XIV's healers was a thing worth implementing the game that popularized this design instead wants to go back to a design from 16 years ago.
I can't wait for when we have to spam different ranks of Cure 24/7 like we're back in Molten Core /s
Last edited by Absurdity; 09-24-2020 at 02:41 AM.
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