Funny is now i have unlimited Mana as a AST but its not more fun... its just Malefic with cards and OGCD in between.
I am not sure how to fix but the cards are not impactfull at all. No tactic or decision just throw card at player=win.
Divination is just bland and more importantly even less impactfull than the cards itself.

I feel like WHM with a gambling addiction. Thats it.
The only healer that feels diffrent from WHM at the moment is SCH.

Scholar is not even boring its laking. In numbers the healers are close but the very moment a group effect like "reduced to 1 HP and heal up or they die" and its not fun as SCH.
No offense but a Shield for the mass damage and excog for the tank and last but not least the regen from the botly aka fairy and let the WHM handle the rest.

The shields are not strong anymore and only for "proging" good and even then we did it without and it was fine. AST with shields and neutral-sec is more than enough and AST also has the cards (more damage is always good).

And dont you dare to break your damage combo aka "number one".
The whole fairy situation feels like oh you are not like the WHM but your fairy is, hur hur hur...

The whm is the only healer that has a personality but after some time you get a little mad
with the "glaring" situation (damage rotation... yup its a bad joke).

Sorry for the salt but SE dont talk, dont consider any feedback (remember the time pre-realse SHB as we were told the healers are AMAZING and dev did it the long needed healer rework and you love the changes....marketing-blahblah),
and Yoshi said he loves the SHB-Healers and how they work.