Quote Originally Posted by Deceptus View Post
Completely understand that, Healing and tanking can't have RNG as their base resource because you never know when a massive spike damage will kill your tank.

But the FFXIV devs, in their short sightedness, decided to make that the basis of a healer.
Same with damage and that's just not for healers, for every role. Consistency is king. Even things like direct hit crits are a problem which will presumably be fixed in 6.0 with their stat crunch.