Does any healer really feel amazing to play? Even at level 80? One dps nuke button and one DoT is what you press for the majority of every encounter. No matter how you spin it that's not amazing gameplay to me. I actually regret wasting my time gearing up my healers. The complexity of any DPS class is so much more engaging. You aren't just waiting for a raid wide aoe or tank buster to finally press your important buttons. Dps get continual engagement with almost the entirety of their kit while healers can't even be forced to use most of theirs becuase the challenge would be far too punishing for most of the player base myself included. Healers will never be pushed to their limits and have nothing to compensate for their downtime. I want gap closers and disengages. I want useful crowd control beyond just Holy. I want to combo skills for big damage. I want my party to know that they have to do mechanics well so I can pull off my full dps rotation. Something has got to change cause this ShB iteration of healing is the least rewarding ever. Even Astro cards bore me to death. Its a chore instead of an exciting bonus. Ultimates and Savage should not be the only place in the whole game healing feels exciting. Why do people have to be terrible for healers to have fun in regular content?