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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Flay_wind View Post
    So, it's not something completely related to the thread, but still.
    Due to me being somewhat bored (all combat jobs are at 80), enjoying BLU and having pretty much nothing to do i finally decided to go for the Morbol Mount. Got "Blue Unchained" this Sunday.
    As you might know BLU healer's healing spells are as follows:
    Really strong single target heal spell, AoE shield, Cure 3 centered around yourself + Esuna and White Wind aka your current hp which is as busted as it sounds. No OGCD heals whatsoever.
    As a trade off, they have 5 damage OGCDs, potent DoT, personal "Thrill of Battle", and some other stuff.
    As another trade off, BLUs are squishy in general, due to not having any VIT on their weapons, as such even with food their hp for level 50 content is ~5.9k max.

    So here's some perspective from a BLU Healer for those raids or T13 specifically. T13 mechanically is very simple but also is very healing intensive.
    BLU Tank dies in 2-3 hits, be it special attacks or just even autos from Bahamut. Not counting those that simply oneshot BLU tank from full hp.
    Non mitigated Megaflare hits for ~6.1k.
    Earth Shakers hit for more than half HP.
    If you forget to cast your ward and everyone is not topped off, people not keeping at least 2 of potential 3 damage downs on Bahamut (Bad Breath, Addle, Magic Hammer), then aside from tanks people would die to Gigaflare.


    What you're doing as BLU healer is:
    You spam the shit out of Pom Cure or your tank dies.
    Throw Gobskin for Megaflares.
    You spam White Wind during Earthshakers.
    As such, aside from Diamondback windows you do not have time for damage GCDs.
    During Diamondback windows you have time to apply your Bristle + Song of Torment (2 GCDs) Surpanakha (4 hits with 0.5 seconds recast, essentially a GCD), cast Gobskin or heal the tank (yay another GCD) for the following mechanics and that's it.
    Pom Cure is also 1.5 seconds cast before spell speed mods, so you have all the time in the world to throw your damage OGCDs in there.
    I even removed my standard damage GCD spell and replaced it with Blood Drain for T13 specifically, because White Wind is expensive and as mentioned above there are times when you need to cast it 3 times in a row and that's 4500 MP gone.


    Read the above and ask yourself: do you want any of that?

    P.S. All things considered, it has been really fun for me personally, if somewhat stressful at times.
    P.P.S. Apologies for the wall of text.
    And the REASON you have to go through all that BS as a BLU healer is because BLU tanks have cloth as their base armor class and the Mighty Guard 40% damage mitigation doesn't make up for it.

    So your tanks are getting shredded. Any AoE's going out? Shredding your party members.
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Deceptus View Post
    And the REASON you have to go through all that BS as a BLU healer is because BLU tanks have cloth as their base armor class and the Mighty Guard 40% damage mitigation doesn't make up for it.
    Sure, but how would you feel if the healing jobs were retuned to operate more like that?
    (0)
    Last edited by ItMe; 07-21-2020 at 11:30 PM.

  3. #3
    Player
    Gravagar's Avatar
    Join Date
    Aug 2013
    Posts
    107
    Character
    Amanogawa Murasaki
    World
    Excalibur
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Deceptus View Post
    And the REASON you have to go through all that BS as a BLU healer is because BLU tanks have cloth as their base armor class and the Mighty Guard 40% damage mitigation doesn't make up for it.

    So your tanks are getting shredded. Any AoE's going out? Shredding your party members.
    Slight correction. Tank Mimicry on BLU changes your armor stats to match fending. However, BLU tank do have caster HP pools, which just means Flatten hits for 7k of your 5.9k HP, instead of hitting for 13k.


    Pom Cure feels strong, but that's only because BLU HP pools are so small. If a BLU tank had tank HP, you'd still need to spam Pom Cure just as much since the HP bars would barely go up.


    I don't personally feel like I'm being a pure healer, since I'm throwing things out like Bad Breath, Missile/Death for adds, or Condensed Libra. I wouldn't be opposed to having healer blandness addressed by adding things other than damage spells to do during downtime, but... This dev team isn't known for taking risks on interesting buff/debuff interactions. Gonna have to say that, while BLU healing is a fun change of pace, I wouldn't want it as-is to become the norm.
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