Quote Originally Posted by YusiKha View Post
Level 50 BLM isn't really fun to play though, as it's essentially healer gameplay (single spammable and DoT) but you have an annoying proc that you have 0.5s to react to. Fire 4 is what makes BLM's rotation work.
Having just levelled BLM to 54 in the last few days begrudgingly, I can state its slightly more interesting than a healer as you have thunder3/2 procs (thunder 3 instead of our missing aero 3) and a choice of 2 aoes in ice phase depending on where the enemy is standing.
Those 2 admittedly annoying procs are at least token effort enough to make dungeons slightly less monotenous

on the subject of procs though lets look at the current ones
Benefic/cure 1 is simply too weak once you get to level 50 and encourages benefic/cure 1 spam which needs to be eliminated.

On that basis alone, we could change these into a trait upgrade.

Catalyse is critical shield, it doesn't really count as a proc mechanically even if a second status effect appears.


know what would be good? Having WHM use proc style damage rotation. That would make it mildly less tedious.