Quote Originally Posted by ty_taurus View Post
I don't think healers want to see their numbers be as big as DPS players. There is a divide between the players that want healing to be a 100% healing uptime responsibility and those that like that there's both the capability and the expectation that they are to perform some amount of DPS. I think most of us agree that regardless of our stance on that issue, we currently have too much DPS uptime and that uptime is reduced to mind-numbing simplicity because of our brain-dead DPS tools.
I've played DPS jobs for the majority of my time since SHB release, and I've *seen* many healers let people die while trying to eek out as much personal DPS as possible. When playing RDM, 99% of the time if our healer is SCH or WHM, I'm the one who rezzes a fallen tank/dps. (Yes, I do know that people expect red mages to rez, but IMHO, that duty should be fulfilled first and foremost by the party's healer, not someone whose primary responsibility is damage.)


Let's just say that I want to look at the future of healing with a cautiously optimistic perspective. I think a lot of good things can happen, and I want to believe the devs hear our pleas and want to do this role justice.
If devs were listening to players, there wouldn't be 50+ pages of posts from people discussing their leaving the healer role behind because of what was done to their favorite jobs in 5.0+... just sayin.