Agree with all points.

I remember before ShB they said that they were making ShB fights require more healing, so that the loss of our DPS abilities wouldn't be noticed since we'd be healing so much but like....that's not the case. I still spend a lot of the fight DPSing (and rightfully being expected to do so) but the difference is now my DPSing is SO boring. Biolysis...Broil III....Broil III...Broil III. In dungeons it's even worse. As a SCH, having multiple DoTs and Bane really made the job feel very unique to the other healers.

I also agree that the healers are far too homogenized, but while that's true I still think SCH has the least distinct identity of the three. AST still has unique damage buffs with some element of thought to them and WHM continues to have the identity of having the strongest raw heals. What does SCH have that make it unique? Our fairies are watered down to the point that their best use is just waiting for the aoe regen to come off cooldown. Aetherpact is mostly useless and there's no strategy to it--you will ALWAYS use it on the tank. Aside from that the only other "unique" part of SCH's kit is chain stratagem which requires zero thought--you're always going to use it on the boss unless you're in a pinch during a DPS check. I felt like Fey Wind and giving SCH multiple DoTs with bane as well as two distinct fairies really made them feel so much more unique than they are now. And we lost all that with our only new DPS tool being "Art of War" which has a really underwhelming visual compared to Holy and Gravity.