



100% This. Divine Benison is nothing more than Stoneskin renamed with a CD.4. New skills are passive upgrades, clunky, ogcd clones of other spells or older removed skills readded under a different name. None of this is fooling anybody
With the exception of Afflatus Misery, the general reaction to new healer skills is mediocre at best. The capstones are all proof of this:
Seraph has ghosting problems and doesn't work with previous scholar capstones.
Temperance is Divine Seal but with a damage reduction upgrade. Many WHM's were angry when it was removed for largesse and again when that was removed.
Neutral Sect is again, Divine Seal/Largesse...but this time it has the effects of both sects which is just Celestial Intersection with a boost to 20 seconds. Nevermind lorebreaking.
New skills should ENHANCE the gameplay styles, not replace things that should not have been removed in the first place.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

Except, it's ogcd, and therefore
1) Mana efficient
2) Does not replace damage output
Stoneskin, on the other hand, if we're being SLIGHTLY honest, was a thing you did at the start of a fight, then forgot existed for the most part and watched while it got cleared by the first thing every boss does, specifically because they were designed to clear stoneskin as their first move.

As a scholar I used stoneskin a lot in dungeons in battle. I would drop cleric stance, heal the tank, add adloquium and stoneskin, then go back into cleric stance. Stoneskin maybe wasn't the most efficient way, but it was safer and gave extra time between healing. But it's long enough ago that I'm not sure how much I might've needed to heal and how often. I think it was tough for white mage to use stoneskin in battle because of the MP cost, but scholar could manage very well with aetherflow and energy drain. But maybe your idea is also mixed in with that stoneskin II could only be used outside battle (I think?)Stoneskin, on the other hand, if we're being SLIGHTLY honest, was a thing you did at the start of a fight, then forgot existed for the most part and watched while it got cleared by the first thing every boss does, specifically because they were designed to clear stoneskin as their first move.
And I should probably add that I really enjoyed having and using stoneskin
Last edited by Lethros; 05-11-2020 at 04:58 AM. Reason: small addition




Scholar could probably manage the MP cost better than White Mage, but I think what the other person was getting at is that Stoneskin is otherwise a DPS loss if you're casting it over Ruin back in the day. The thing about shields is that they're only necessary when the target would take damage that would otherwise kill them, and it's the shield that prevents them from dying, so your strategy didn't necessarily help your target survive. There's possibly an argument for if that shield was able to net you an extra cast of Ruin that you otherwise wouldn't have, but I'm not sure if the shield was powerful enough for that purpose.As a scholar I used stoneskin a lot in dungeons in battle. I would drop cleric stance, heal the tank, add adloquium and stoneskin, then go back into cleric stance. Stoneskin maybe wasn't the most efficient way, but it was safer and gave extra time between healing. But it's long enough ago that I'm not sure how much I might've needed to heal and how often. I think it was tough for white mage to use stoneskin in battle because of the MP cost, but scholar could manage very well with aetherflow and energy drain. But maybe your idea is also mixed in with that stoneskin II could only be used outside battle (I think?)
That said, I did find one incredibly useful niche for in-battle Stoneskin casting during Leviathan Extreme as a Scholar. I had my faerie obey and set a macro to have her use Embrace on the target of my Stoneskin. I could then use Stoneskin on the off tank without the range nerf you got from healing the target of Briny Mirror, or whatever that status condition was--the one that lowered your spell range when you healed that ally. It was a debuff that persisted throughout the fight, but it didn't effect Eos/Selene's healing. Stoneskin was a way I could command the faerie to heal that target without getting penalized myself.

I said in dungeons, and really meant outside bosses. Tanks die if you don't do anything (although with some single pull/low level exceptions). Healing one way or another, that was part of the way I liked to do it then (Heavensward when I started). I didn't mean healing in raids or trials. I don't think I really did any at-level extreme trials until Stormblood, definitely no savage until then, and maybe not even any normal raids




If you had played at 2.0 you'd know that Stoneskin could be slotted in your extra skills. I used it all the time on PLD as mitigation when the cast time was less than the mechanic cast time. Or at the end of a pull, getting ready for the next group to give my healers some extra breathing room.Except, it's ogcd, and therefore
1) Mana efficient
2) Does not replace damage output
Stoneskin, on the other hand, if we're being SLIGHTLY honest, was a thing you did at the start of a fight, then forgot existed for the most part and watched while it got cleared by the first thing every boss does, specifically because they were designed to clear stoneskin as their first move.
Also, it was a flat % so you could put it on FATE mobs to give a HUGE shield (the FF13 event comes to mind, Lightning had a LOT of HP)
Pretty much this. As a SCH in dungeons I would end every pull with an Adlo -> Stoneskin and that gave me plenty of time to set up a Bane Bomb.As a scholar I used stoneskin a lot in dungeons in battle. I would drop cleric stance, heal the tank, add adloquium and stoneskin, then go back into cleric stance. Stoneskin maybe wasn't the most efficient way, but it was safer and gave extra time between healing. But it's long enough ago that I'm not sure how much I might've needed to heal and how often. I think it was tough for white mage to use stoneskin in battle because of the MP cost, but scholar could manage very well with aetherflow and energy drain. But maybe your idea is also mixed in with that stoneskin II could only be used outside battle (I think?)
Last edited by Deceptus; 05-11-2020 at 04:56 AM.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

You are forgetting, stoneskin was also instacast meaning a weaving tool. Whether it be for Assize, Tetra, or Assylum it gave you a chance to weave when regen or aero didn't need to be recast. A shield and a 600 potency heal is much better than a cure 2 when we had stoneskin. stoneskin 2 was the one to cast either at a start of a fight or a phase transition,Except, it's ogcd, and therefore
1) Mana efficient
2) Does not replace damage output
Stoneskin, on the other hand, if we're being SLIGHTLY honest, was a thing you did at the start of a fight, then forgot existed for the most part and watched while it got cleared by the first thing every boss does, specifically because they were designed to clear stoneskin as their first move.
Last edited by Rosa_Frandlia; 05-11-2020 at 06:32 AM.
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