Healer has become very boring indeed- there’s so much downtime and you spend most of the encounters spamming the same button over and over... there’s just no complexity imo. They did a similar thing to tanks, however the jobs seem to have unique mechanics to deal with, meanwhile you have the same damage kit to all healers: a dot and one(1) offensive spell. Blood lily being the only “different” mechanic for WHM. Perhaps that’s why we keep seeing more and more WHMs around