



Thanks for the clarification, I see your point, and agreed, and (for myself, part of this is due to the lack of interaction between healing and damage skills at present, and the lack of options for damage skills in some content.Sorry I meant GCD healing specifically. We want to squeeze in as many glares without letting the party die, and using cure and such is one less glare. We always prefer using oGCDs or lilies over them and I think that contributes a lot to how monotonous attacking feels right now.
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