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  1. #11
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Azurarok View Post
    Guilty of that for staying in my ley lines 2 minutes into the Byregot fight last night. I used manaward and addle though!

    And like I said I do understand that keeping the party alive matters more for dps than you losing a glare. It's just that the trade-off doesn't feel great. It also makes the role as a whole largely a test of your reflexes and how much you can keep the party up with just oGCDs and lilies.

    My impression is that the dps options were removed between SB and StB to discourage healers from attacking so they can focus on healing more, and it's kind of the only solution when attacking and healing is largely mutually exclusive. I doubt we'd ever really get out of the one-button dps setup as long as that design keeps up.
    I'm not sure why you would see that attacking and healing is "largely mutually exclusive" with the skills that healers have, I would disagree on that. However I do agree that this is why SE removed DPS options i.e. in their minds they thought "hey isn't this want you wanted- you guys will heal more", with short-term and less than successful results.
    (2)
    Last edited by IDontPetLalas; 09-13-2023 at 01:16 AM.