Quote Originally Posted by Recon1o6 View Post
tbh it seems the people who hate rng the most are SE rather than elitists. I'm not going to be surprised if they remove crits or dhits.

-despite acknowledging people wanting randomness we never get any fights that have actual randomness. At most its "mechanic A, mechanic B/C, mechanic D, Mechanic B/C" or alternatively "markers on dps, different markers on non dps" nor do we get fights where the enemies have their own cooldowns on attacks like twintania and alex primes cleave
-crit damage from enemies was remove outside deep dungeon
-they removed kaiten for "variance"
-they introduced rng mitigation to ast cards
-more abilities are now auto crit and they would have done more were it not for the backlash
-2 minute fight design

With regards to changes mid expansion, they should absolutely do changes more often and with actual consistency. Why did it take till EW for whm to get actual weaving on their basic attack for example when Astro got theirs changed mid expansion in SB
FFXIV doesn't have many people dedicated for job design. I know there was a very good post a while ago that compared the number of people dedicated to that for FFXIV in comparison to a number of other MMOs, and FFXIV was quite low, and that was before a number of jobs were added.

Also- I would hope that FFXIV's job designers had nothing to do with FFXVI, because or any upcoming joint event because I expect that wouldn't have helped their workload in FFXIV.