Quote Originally Posted by ForsakenRoe View Post
Healers are now different, the game is fixed

They all do different potencies per tick with their DOTs now, we can stop complaining now

Also, did they actually make Collective's damage mit portion 30y and leave the regen at 8y because it doesn't mention the regen part at all, and if so, that's the most jank thing I can imagine. Two seperate radii to think about would be SUPER casual-friendly /s
Correct me if I misread, but I believe they blew up all of the mits and left the regens alone.

Let's keep the boring mitigation meta going kids, but make it even easier this time around. Best healer design ever, I'd laugh if I weren't annoyed that RDM is still dog dookie this far into the expansion.