Quote Originally Posted by Ironthorne View Post
No matter what game I play, be it RTS, MMO, MOBA, FPS, the most popular characters/races/classes are almost always the most mechanically complex ones because they're much more engaging to play. It's an absurd notion to think that mechanical complexity would drive players away and not utterly tedious button smashing.
It’s more or less the side dmg healer vs pure healer here in ff 14. I mean in the early ARR days no healer did dmg. That changed hard when people did twintania and healer dmg effectively skipped a lot of mechanics. The problem is people like to compare ff 14 too wow for whatever dumb reason but we both know that wows fight design has way more consistent dmg that pulses throughout the entire fight we’re in comparison ff 14 has specific timings for some bosses we’re the dmg spikes but expect also some dots abilities it’s not consistent dmg.