Quote Originally Posted by SpiralMask View Post
@OP, for SCH on gameplay/downtime: i for one would be okay if SCH's old DoT management stayed gone (though honestly Bane would be a welcome re-addition) if they, say, leaned further into fairy guage management--more skills to gain and spend it (such as perhaps a return of selene's party buffs/pre-esunas as a guage action if she has to stay dead for whatever reason), that sort of thing--it was largely an afterthought in SB and is still pretty vestigial in ShB, when there's a lot of opportunity there if the devs are dead-set on their "healers aren't allowed to DPS for some reason" angle. or debuff options like damage down (think BLU's various utility debuffs like bad breath, magic hammer, etc)

I'll accept basically anything that gives them (and healers in general) SOMETHING to do when healing isnt needed.
A lot of people seem to echo the idea that SCH's gameplay should revolve around Fairy management. That could potentially be interesting, the problem is, if the fairy is then made to be just a healing system then it will become pretty much a pointless thing to manage.

Why would I bother to manage something that gives me more healing when the problem is there is not enough healing to be done?

You could say then, that such fairy design would allow you to DPS while she heals but if the SCH dps is going to continue to be even more Broil spam ad nauseam, I'd rather do something else.