Quote Originally Posted by Morningstar1337 View Post
WHM also has some interesting PvP effect, such as Solace having a Regen effect attached

That said I wouldn't mind seeing Phantom Dart, and Abridged in PVE. But I don't wanna lose the sect stances and their icons/animations which I fear the lockout of the apsected skills behind Neutral as wel as its current effect would probably entail.

..Though now that I think of it, the Sects changing Helios to Aspected Helios might be interesting and I can see it happening to Benefic if they are willing to have the Sects affect Malefic as well (Like the two skills being as symmetrical as possible)

All that said the healer PVP chances were a result a of a lower skill cap and translating the PVE mechanics, the Cure/Benefic 1 trait is likely the basis of Abridged in the first place
Honestly, I feel like we've gone from having HoTs and Shields being more exclusive to them being all over the place, which I think is adding to the lack of healing demand in newer content. I feel like the healers might be best off simplifying their tools, and when I say "simplifying," i mean finding their core identity in both DPS contribution and healing and adjust or remove tools that bleed into other healer kits. Thin out the pool a little and leave some room for creative ways to expand on the way that they interact with their tools rather than just plopping more heals on top of what we already have.

There are honestly a few ways of adjusting the sects to not be stances, but ways to influence your heals that I'd like to prototype myself if I could, just to get a concept of what those would feel like. It could be an awful idea or a great one.