Quote Originally Posted by Gravagar View Post
I think we're loooooooooooong overdue to hear a Dev-Workshop-like post from the person responsible for the current direction of healers. I don't want to hear a PR response, or their boss covering for them- I just want them to tell us what they were trying to accomplish, because I don't think it was "upset a lot of people." Nobody on 14's team intends to do that (except maybe whoever mixed up the names of the Ninja combo finishers.) Just let us have a discussion so that we can laser-focus our feedback on what you want to hear to accomplish your goals of happy healers, ok? Just treat us like adults, and like we matter to you, and we won't bite, I promise.
I simply think most healers want a CLEAR explanation of what the developers think healers should be doing with down time. Because clearly "Fun Comes First" isn't their mindset anymore.

If they want us to heal more, then fine. Design the game that way. Make things hit harder so we have to heal more. BUT BE CONSISTENT DANG IT.

You can't want healers to heal more but have outgoing damage be the same.