Quote Originally Posted by BarretOblivion View Post
SE definately though did focus hard on DPS this expansion... perhaps far too much.
And still ended up with Red Mages in a terrible mana state at 5.0, where just doing their basic rotations was very mana negative and they couldn't finish long fights.

Quote Originally Posted by GrimGale View Post
This gameplay concept has been rolling around the forums for months now.

-Flat out damage with personal abilities (WHM)
-Increasing the damage enemies take via debuffs (SCH)
-Increasing the damage allies deal via buffs (AST)
I honestly think this is the best solutions. Instead of the Regen / Shield things SE should lean into healers being Buffers / Debuffers. Next expansion: 2 buff based healers, 2 debuff based healers.