This gameplay concept has been rolling around the forums for months now.There's one option you're forgetting: A support tool that contributes flat potency instead of a % DPS increase. I've been working on fully detailed redesigns of the healers and throwing ideas around, even on this forum, but I haven't fully set on what I think works nicely for Astrologian, but here's the basic premise I'm been trying to work with...
-Flat out damage with personal abilities (WHM)
-Increasing the damage enemies take via debuffs (SCH)
-Increasing the damage allies deal via buffs (AST)
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