Right now? I've started something horrible called...
E U R E K A

Right now? I've started something horrible called...
E U R E K A
| IGN: Sachi Mizora | Server: Aether | World: Jenova | eepy artist: @sachimizora on Twitter/X | vtuber: twitch.tv/sachimizora |
PvP in general.
It's only fun if your team knows what they're doing...which is not the case much of the time.
Frontlines only exasperates the issue because of there being a third wheel. Losing in Rival Wings or the Feast doesn't leave me feeling nearly as sour because you only have your own team's performance to worry about, whereas you can literally do everything right and still lose in Frontlines because of having the other team hanging on your heels instead of trying to level the playing field by ganging up on the guys in first.
Last edited by KageTokage; 05-09-2020 at 11:37 AM.



I sort of know mahjong rules, and 14's version plays differently in practice than im used to. I have a hell of a time figuring out hand counts at times, which isnt a lot of fun if you just want the orch roll.Mahjong, because I don't understand it, and i'm too lazy to do research (for now at least)





Ultimate raiding takes top spot for activity I like the least. Granted, only ever went into UCoB, and my group only ever got to Nael, never even got to the proper parts of her RP speech bubble mechanic. Thing that bugs me about Ultimate is that the point is, it's supposed to be the hardest thing. A show of skill and more importantly team coordination. Yet, almost everybody who gets through it uses a third party tool of some sort to get around the awkward tells/get extra tells in all three Ultimates as far as I know. What's the point of content that's so hard that you feel the need to cheat, and then to justify that cheating as the only reasonable way to get through?
Fishing. I actually kinda like gathering, but Fishing I just can't seem to want to really ever do.
Eureka. Charming at first, but doing it across two characters to get both of them up to Hydatos really wore on my mind. I soloed one of the characters through leveling in Pagos on Samurai. Hurt my hands. I can grant that it was fun to have content where you could sit back and let the hundred other people work for you, but too many people took up that mindset, and nobody wanted to work through the lower levels in parties after the first few weeks of it. Baldesion Arsenal almost made up for it, but friends made through that quickly gave up associating with me when they found out that I raid Savage(though I've been on Hiatus since week 12 of Eden 1~4). Same thing with chatting people up in tells between NM spawns. I did like the zone design and having to be careful. Just I think about doing Eureka again on any of my other alts, and I just can't.



PvP. Takes too long. Ideally the time on matches would be pared down to a five minute limit, but I'd settle for a concede button that pops up for everyone at maybe the eight minute mark, so we can get our exp/marks and GTFO if our team doesn't have a decisive lead.
Last edited by Limecat; 05-09-2020 at 09:58 AM.
Having to run old raids to enable new content.
To do the resistance weapon quests, I had to complete:
Royal City of Rabanastre
Ridorana Lighthouse
Orbonne Monastery
I didn't need to do these when I was running through all the expansions to Shadowbringers, and had no plans to do any of them.



I've got a second post that I missed off
Switching to a class I havent touched in years or at the start of an expansion to see it all destroyed
I have love/hate relationship with fishing, I can enjoy it for a couple of weeks and then I need at least a year long break.
Tanking. It's not for me. I have no idea what i'm doing or anything about cooldown management.
Content that is only available during a set period of time. I can forgive seasonal events, since it's not hard to find the time to get them done.
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